fixed js?

This commit is contained in:
yamanq 2016-01-23 14:28:02 -05:00
commit dac23f13df
2 changed files with 232 additions and 218 deletions

View File

@ -64,12 +64,11 @@ def update_game():
# If the username that the player sent is already defined in game
elif playerStatus["username"] in game:
if playerStatus["username"] in noMove:
if abs(playerStatus["coordinate"][0]) + abs(playerStatus["coordinate"][1]) == 1:
coord1 = playerStatus["coordinate"][0] + game[playerStatus["username"]][0][0]
coord2 = playerStatus["coordinate"][1] + game[playerStatus["username"]][0][1]
game[playerStatus["username"]][0] = [coord1, coord2]
game[playerStatus["username"]][0] = [playerStatus["coordinate"][0] + game[playerStatus["username"]][0][0], playerStatus["coordinate"][1] + game[playerStatus["username"]][0][1]]
del noMove[noMove.index(playerStatus["username"])]
else:
@ -82,13 +81,10 @@ def update_game():
return "Hax"
# Return the game with the information you added, in addition to everyone else
while (time.time() - timeLeft) < 3:
time.sleep(0.1)
for player in noMove:
RandomMove(player)
timeLeft = 3
if (time.time() - timeLeft) < 3:
return jsonify({str(time.time() - timeLeft)})
else:
timeLeft = time.time()
return jsonify(game)
@app.route('/pregame', methods=['GET','POST'])
@ -143,4 +139,4 @@ def update_players():
if __name__ == "__main__":
# app.run(host='0.0.0.0')
app.run(debug=True, threaded=True)
app.run(host="0.0.0.0")

View File

@ -1,18 +1,27 @@
// Global Variables
var playerCoordinate;
var username;
var playerTeam;
var timer;
var type;
var playerColor;
var claimColor;
var turn = 0;
var spectatorChoose = 1;
var spectatedUser;
var numberOfPlayers = 1;
var canMove = false;
var serverurl = "http://activate.adobe.com:5000"
var playerInfo = {};
var maxPlayers;
var numberOfPlayers = 1;
// Client Player Info
var myTeam;
var myCoord;
var myUsername;
// Animation Handling
var move; // Prevents move spam.
var moveTimer;
var setup = true;
/*var spectatorChoose = 1;
var spectatedUser;*/
// Timeout Handling
var canSend = true;
var turnTime = 3;
var hasSent = false;
var serverURL = "http://activate.adobe.com:5000"
// Colors
var playerColors = {
@ -24,7 +33,26 @@ var claimedColors = {
"blue": "#9999FF"
};
document.getElementsByClassName('play')[0].onclick = function startGame() {
document.getElementsByClassName('play')[0].onclick = function initialize() {
var login = document.getElementById("login");
login.parentNode.removeChild(login);
getInitial(); // Gets team, coordinate, and max lobby players.
// TODO IP Handling, most likely not necessary
// Create scoreboard before table to prevent CSS glitching.
createScoreboard();
createInfo();
createTable();
// Update score before creating player so scoreboard starts at 0
updateScore();
waitForPlayers();
};
function getInitial() {
uuid4 = function() {
return 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, _uuid4);
};
@ -34,95 +62,42 @@ document.getElementsByClassName('play')[0].onclick = function startGame() {
return (cc === 'x' ? rr : (rr & 0x3 | 0x8)).toString(16);
};
username = uuid4();
spectatedUser = username;
getInitial();
// TODO IP Handling, most likely not necessary
var login = document.getElementById("login");
login.parentNode.removeChild(login);
// Create scoreboard before table to prevent css glitching
createScoreboard();
createInfo();
createTable();
// Update score before creating player so scoreboard starts at 0
updateScore();
waitForPlayers(username);
};
function getInitial() {
$.ajax({
url: serverurl + '/game',
type: 'GET',
// data: '',
success: function(data) {
//called when successful
playerCoordinate = data.coordinate;
playerTeam = data.team;
maxPlayers = data.max;
},
error: function(e) {
//called when there is an error
//1(e.message);
}
});
}
function serverTransfer(coordinate,team,turn,username) {
var move = {
coordinate: coordinate,
team: team,
turn: turn,
username: username
myUsername = uuid4();
var userId = {
username: [myUsername]
};
// Sending Data
$.ajax(serverurl + '/game', {
method: 'POST',
type : "POST",
data: JSON.stringify(move, null, '\t'),
$.ajax({
url: serverURL + '/game',
type: 'POST',
type : 'POST',
data: JSON.stringify(userId, null, '\t'),
dataType: "json",
contentType: 'application/json;charset=UTF-8'
})
// Server Response
.then(
function success(data) {
for (var user in data) {
if (data.hasOwnProperty(user) &&
(user != username) &&
(data[user].length > turn) &&
(data[user][turn][2] != "spectator")
) {
if ((data[user].length > data[spectatedUser].length) &&
data[spectatedUser][turn][2] === "spectator") {
spectatedUser = user;
}
var theMove = data[user][turn];
updateTable(user, theMove[1], theMove[2]);
if (theMove[2] != "spectator") {
var oldMove = data[user][turn - 1];
updateOldTable(oldMove[1], oldMove[2]);
}
}
}
},
myTeam = data.team;
myCoord = data.coordinate;
maxPlayers = data.max;
function fail(data, status) {
alert('Request failed. Returned status of ' + status);
},
function error(e) {
console.log(e);
alert("Error, intial");
}
);
}
function waitForPlayers(username) {
timer = setTimeout(function() {
// Sending "I'm here."
function waitForPlayers() {
timer1 = setTimeout(function() {
var sending = {
username: username
username: [myUsername]
};
$.ajax(serverurl + '/pregame', {
$.ajax(serverURL + '/pregame', {
method: 'POST',
type : "POST",
type : 'POST',
data: JSON.stringify(sending, null, '\t'),
dataType: "json",
contentType: 'application/json;charset=UTF-8'
@ -134,51 +109,85 @@ function waitForPlayers(username) {
if (numberOfPlayers == maxPlayers) {
countdown();
} else {
waitForPlayers(username);
waitForPlayers();
}
},
function error(e) {
//called when there is an error
//(e.message);
console.log(e);
alert("Error, waiting");
}
);
}, 3000);
}
function countdown() {
timer = setTimeout(function() {
timer2 = setTimeout(function() {
$.ajax({
url: serverurl + '/pregame',
url: serverURL + '/pregame',
type: 'GET',
success: function(data) {
timeLeft = data.timeLeft;
console.log(data);
timeLeft = parseInt(data.timeLeft, 10);
updateTimer(timeLeft);
if (timeLeft === 0) {
canMove = true;
createPlayer();
autoScroll('start');
document.onkeydown = movePlayer;
remove = document.getElementsByClassName("info")[0];
remove.parentNode.removeChild(remove);
delete data['timeLeft'];
playerInfo = data;
animate();
if (playerCoordinate[1] == 10) {
movement(-1,0);
} else {
movement(1,0);
}
if (timeLeft === 0) {
startGame();
} else {
countdown();
}
},
error: function(e) {
//called when there is an error
//(e.message);
console.log(e);
alert("Error, countdown");
}
});
}, 250); //Prevent too many requests
}
function startGame() {
document.onkeydown = movePlayer;
document.getElementsByClassName('info')[0].childNodes[0].nodeValue = "Next Turn: 3"
timeMove();
autoScroll('start');
setup = false;
}
function sendMove(x,y) {
if (canSend) {
canSend = false;
hasSent = true;
var move = {
coordinate: [x,y],
team: myTeam,
username: myUsername,
};
$.ajax(serverURL + '/game', {
method: 'POST',
type : 'POST',
data: JSON.stringify(move, null, '\t'),
dataType: "json",
contentType: 'application/json;charset=UTF-8'
})
.then(
function success(data) {
playerInfo = data;
animate();
timeMove();
updateScore();
canSend = true;
hasSent = false;
},
function error(e) {
console.log(e);
alert("Error, move");
}
);
}
}
// CREATION
// Creation of Table
@ -217,15 +226,6 @@ function createScoreboard() {
blueNumber.appendChild(document.createTextNode(""));
}
// Creation of Player
function createPlayer() {
startSquare = table.rows[playerCoordinate[0]].cells[playerCoordinate[1]];
startSquare.style.backgroundColor = playerColors[playerTeam];
startSquare.className = "player " + playerTeam;
startSquare.id = username;
}
// Creation of Information box
function createInfo() {
@ -236,20 +236,6 @@ function createInfo() {
// UPDATING
function updateTable(username, coordinate, team) {
otherPlayer = table.rows[coordinate[0]].cells[coordinate[1]];
otherPlayer.style.backgroundColor = playerColors[team];
otherPlayer.className = "player " + team;
otherPlayer.id = username;
}
function updateOldTable(coordinate, team) {
otherPlayer = table.rows[coordinate[0]].cells[coordinate[1]];
otherPlayer.style.backgroundColor = claimedColors[team];
otherPlayer.className = otherPlayer.className.replace("player ", "");
otherPlayer.id = "";
}
function updateScore() {
var score = [
document.getElementsByClassName('red').length,
@ -260,7 +246,7 @@ function updateScore() {
}
function updateInfo() {
document.getElementsByClassName("info")[0].childNodes[0].nodeValue = "Players in lobby: " + numberOfPlayers;
document.getElementsByClassName("info")[0].childNodes[0].nodeValue = "Players In Lobby: " + numberOfPlayers;
}
function updateTimer(timeLeft) {
@ -269,87 +255,118 @@ function updateTimer(timeLeft) {
// PLAYER HANDLING
function movement(x,y) {
if (playerTeam != "spectator") {
try {
previousSquare = table.rows[playerCoordinate[0]].cells[playerCoordinate[1]];
nextSquare = table.rows[playerCoordinate[0] + y].cells[playerCoordinate[1] + x];
} catch(err) {
//Hitting top/down
killPlayer(playerCoordinate, playerTeam);
}
}
function animate() {
for (var user in playerInfo) {
if (playerInfo.hasOwnProperty(user)) {
var playerCoord = playerInfo[user][0];
var playerTeam = playerInfo[user][1];
var lastSquare;
var newSquare;
timer =
setTimeout(function() {
try {
if (nextSquare === undefined ||
nextSquare.className.includes('player') ||
playerTeam === "spectator" ||
nextSquare.className.includes(playerTeam)) {
killPlayer(playerCoordinate, playerTeam);
if(!setup) {
lastSquare = document.getElementById(user);
toClaimed(lastSquare, playerTeam);
}
else {
// Changing new square
nextSquare.style.backgroundColor = playerColors[playerTeam];
nextSquare.className = "player " + playerTeam;
nextSquare.id = username;
// Resetting old square
previousSquare.style.backgroundColor = claimedColors[playerTeam];
previousSquare.className = previousSquare.className.replace("player ", "");
previousSquare.id = "";
// Recursive actions
playerCoordinate = [playerCoordinate[0] + y, playerCoordinate[1] + x];
updateScore();
serverTransfer(playerCoordinate,playerTeam,turn,username);
}
turn = turn + 1;
autoScroll('spectator');
movement(x,y);
catch(err) {}
finally {
try {
newSquare = coord(playerCoord[0],playerCoord[1]);
if(newSquare.className.includes("blue") || newSquare.className.includes("red")) {
if(!setup) {
killPlayer(lastSquare);
}
} else {
toPlayer(newSquare, playerTeam, user);
}
}
catch(err) {
// Hitting left/right
killPlayer(playerCoordinate, playerTeam);
console.log("errtoplayer")
killPlayer(lastSquare);
}
}, 100);
}
}
}
autoScroll('start');
}
function coord(x,y) {
return table.rows[x].cells[y];
}
function toPlayer(square,team,username) {
square.className = "player " + team;
square.style.backgroundColor = playerColors[team];
square.id = username;
}
function toClaimed(square,team) {
square.style.backgroundColor = claimedColors[team];
square.className = square.className.replace("player ", "");
square.id = "";
}
function movePlayer(e) {
if (canMove) {
e = e || window.event;
if (e.keyCode === 38 && type != "up") {
type = "up";
clearTimeout(timer);
movement(0,-1);
} else if (e.keyCode === 40 && type != "down") {
type = "down";
clearTimeout(timer);
movement(0,1);
} else if (e.keyCode === 37 && type != "left") {
type = "left";
clearTimeout(timer);
movement(-1,0);
} else if (e.keyCode === 39 && type != "right") {
type = "right";
clearTimeout(timer);
movement(1,0);
if (e.keyCode === 38) {
sendMove(-1,0);
} else if (e.keyCode === 40) {
sendMove(1,0);
} else if (e.keyCode === 37) {
sendMove(0,-1);
} else if (e.keyCode === 39) {
sendMove(0,1);
}
}
}
function killPlayer(coordinate, team) {
if (playerTeam != "spectator") {
deathSquare = table.rows[coordinate[0]].cells[coordinate[1]];
deathSquare.style.backgroundColor = claimedColors[team];
deathSquare.className = deathSquare.className.replace("player ", "");
deathSquare.id = "";
}
// Spectator mode first to set team to spectator
spectatorMode();
serverTransfer(coordinate,team,turn,username);
}
function killPlayer(square) {
var death = {};
death[myUsername] = ["death"];
$.ajax(serverURL + '/game', {
method: 'POST',
type : 'POST',
data: JSON.stringify(death, null, '\t'),
dataType: "json",
contentType: 'application/json;charset=UTF-8'
})
.then(
function success(data) {
toClaimed(square,myTeam);
sendMove(0,0);
// Spectator mode first to set team to spectator
//spectatorMode();
//serverTransfer(coordinate,team,turn,username);
},
function error(e) {
console.log(e);
alert(e);
}
);
}
function timeMove() {
document.getElementsByClassName("info")[0].childNodes[0].nodeValue = "Next Turn: " + turnTime;
if(turnTime == 0) {
turnTime = 3;
if(!hasSent) {
sendMove(0,0);
}
} else {
moveTimer = setTimeout(function() {
turnTime -= 1;
timeMove();
}, 1000)
}
}
/*
function spectatorMode() {
playerCoordinate = null;
playerTeam = 'spectator';
@ -376,14 +393,15 @@ function spectatorFull() {
document.getElementsByTagName('td')[i].style.minWidth = "75px";
document.getElementsByTagName('td')[i].style.height = "75px";
}
}
}*/
function autoScroll(type) {
center = [
window.innerHeight / -2,
window.innerWidth / -2
];
if(type == 'start') {
$('body').scrollTo(document.getElementById(username), 0, {offset: {top: center[0] , left: center[1]} });
$('body').scrollTo(document.getElementById(myUsername), 0, {offset: {top: center[0] , left: center[1]} });
} else if (type == "spectator") {
$('body').scrollTo(document.getElementById(spectatedUser), 100, {offset: {top: center[0] , left: center[1]} });
} else {