archive/VRIS-prototype/Source/VRISprototype.Target.cs
2015-09-08 23:24:57 -04:00

26 lines
549 B
C#

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class VRISprototypeTarget : TargetRules
{
public VRISprototypeTarget(TargetInfo Target)
{
Type = TargetType.Game;
}
//
// TargetRules interface.
//
public override void SetupBinaries(
TargetInfo Target,
ref List<UEBuildBinaryConfiguration> OutBuildBinaryConfigurations,
ref List<string> OutExtraModuleNames
)
{
OutExtraModuleNames.AddRange( new string[] { "VRISprototype" } );
}
}