2015-07-06 22:32:53 -04:00

184 lines
5.4 KiB
JavaScript

//Global Variables
var coordinate;
var username;
var team;
var timer;
var type;
var playerColor;
var claimColor;
var turn = 1;
//Colors
var redPlayer = "#E62E2E";
var redClaimed = "#FF9999";
var bluePlayer = "#4343D8";
var blueClaimed = "#9999FF";
document.getElementsByClassName('play')[0].onclick = function startGame() {
/* get this from server later */
coordinate = [0,0];
team = "red";
/* end */
if(team === "red") {
playerColor = redPlayer;
claimColor = redClaimed;
} else {
playerColor = bluePlayer;
claimColor = blueClaimed;
}
// Server Stuff, not necessary now.
// var ip = document.getElementsByClassName('ip')[0].value;
// console.log(ip);
// console.log(username);
// if (ip.match(/[a-z]/i) /* && list of ips */ || ip === "") {
// alert("That wasn't a valid ip, so we picked a random one for you!");
// /*
// ip = retrieveServerIPs('array')[Math.floor((Math.random() * retrieveServerIPs('amount')) + 1)];
// */
// }
var element = document.getElementById("login");
element.parentNode.removeChild(element);
var scoreboard = document.getElementsByTagName('body')[0].appendChild(document.createElement("DIV"));
scoreboard.className = 'scoreboard';
scoreboard.appendChild(document.createTextNode(""));
scoreboard.appendChild(document.createElement("BR"));
scoreboard.appendChild(document.createTextNode(""));
updateScore();
tableCreate();
createPlayer();
/*
connectServer(ip);
*/
}
function getPlayers() {
/******* Add recursive calling for: update other players, scoreboard updating *************/
}
function serverTransfer(coordinate,team,turn) {
var move = {
coordinate: coordinate,
team: team,
turn: turn
};
console.log(move);
$.ajax('http://127.0.0.1:5000/game', {
method: 'POST',
type : "POST",
data: JSON.stringify(move, null, '\t'),
dataType: "json",
contentType: 'application/json;charset=UTF-8'
})
.then(
function success(data) {
//Kenny Do it
console.log(data);
},
function fail(data, status) {
alert('Request failed. Returned status of ' + status);
}
);
}
/*********************/
/* Creation of Table */
/*********************/
function tableCreate() {
var body = document.body
var tbl = document.createElement('table');
tbl.style.border = "1px solid black";
for(var i = 0; i < 20; i++) {
var tr = tbl.insertRow();
for(var j = 0; j < 30; j++) {
var td = tr.insertCell();
}
}
body.appendChild(tbl);
table = document.getElementsByTagName('table')[0];
}
/**********************/
/* Creation of Player */
/**********************/
function createPlayer() {
table.rows[coordinate[0]].cells[coordinate[1]].style.backgroundColor = playerColor;
table.rows[coordinate[0]].cells[coordinate[1]].className = "player ";
}
/* Put this stuff server side to prevent H4X (Arav) later */
function movement(x,y) {
timer =
setTimeout(function() {
try {
if (table.rows[coordinate[0] + y].cells[coordinate[1] + x].className.includes(team)) {
table.rows[coordinate[0]].cells[coordinate[1]].style.backgroundColor = claimColor;
document.getElementsByClassName('player')[0].className = "";
spectatorMode();
}
else {
table.rows[coordinate[0]].cells[coordinate[1]].className = table.rows[coordinate[0]].cells[coordinate[1]].className.replace("player ", "");
table.rows[coordinate[0] + y].cells[coordinate[1] + x].className = "player ";
table.rows[coordinate[0] + y].cells[coordinate[1] + x].className += team;
document.getElementsByClassName('player')[0].style.backgroundColor = playerColor;
table.rows[coordinate[0]].cells[coordinate[1]].style.backgroundColor = claimColor;
coordinate = [coordinate[0] + y, coordinate[1] + x];
updateScore(); // remove this after server updating
serverTransfer(coordinate,team,turn);
turn = turn + 1;
movement(x,y);
}
}
catch(err) {
}
}, 100);
}
document.onkeydown = movePlayer;
function movePlayer(e) {
e = e || window.event;
if(e.keyCode === 38 && type != "up") {
type = "up";
clearTimeout(timer);
movement(0,-1);
} else if(e.keyCode === 40 && type != "down") {
type = "down";
clearTimeout(timer);
movement(0,1);
}
else if(e.keyCode === 37 && type != "left") {
type = "left"
clearTimeout(timer);
movement(-1,0);
}
else if(e.keyCode === 39 && type != "right") {
type = "right"
clearTimeout(timer);
movement(1,0);
}
}
function spectatorMode() {
coordinate = null;
/* once in server side add stuff about following players */
}
function updateScore() {
var score =
[
document.getElementsByClassName('red').length,
document.getElementsByClassName('blue').length
];
document.getElementsByClassName('scoreboard')[0].childNodes[0].nodeValue = "Red: " + score[0];
document.getElementsByClassName('scoreboard')[0].childNodes[2].nodeValue = "Blue: " + score[1];
}