92 lines
1.8 KiB
Lua
92 lines
1.8 KiB
Lua
local emcs = {
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["default"] = {
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stone = 4,
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cobble = 1,
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desert_stone = 1,
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stonebrick = 1,
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desert_stonebrick = 1,
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dirt_with_grass = 50,
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dirt_with_snow = 50,
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dirt = 1,
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sand=1,
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desert_sand = 1,
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gravel = 4,
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sandstone = 4,
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sandstonebrick = 4,
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clay = 16,
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brick = 16,
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tree = 32,
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jungletree = 32,
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junglewood = 8,
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cactus = 8,
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papyrus = 32,
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bookshelf = 336,
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glass = 1,
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fence_wood = 12,
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rail = 96,
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ladder = 14,
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wood = 8,
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torch = 9,
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sign_wall = 52,
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chest = 64,
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chest_locked = 320,
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furnace = 8,
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mossycobble = 1,
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mese=75978,
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obsidian = 64,
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stick = 2,
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paper = 96,
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book = 288,
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-- Old Value: 128
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-- Precise Value: 57
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coal_lump = 55,
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-- Old Value: 8442
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-- Precise Value: 420 (including blocks)
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mese_crystal = 425,
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-- Old Value: 8192
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-- Precise Value: 848
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diamond = 850,
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clay_lump = 16,
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-- Old Value: 256
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-- Precise Value (of lump): 61
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steel_ingot = 90,
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-- Old Value: 85
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-- Precise Value (of lump): 146
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copper_ingot = 225,
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--Old Value: 255
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bronze_ingot = 90 + 225,
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-- Old Value: 2048
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-- Precise Value (of lump): 442
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gold_ingot = 675,
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-- Old Value: 938
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-- Precise Value: 47
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mese_crystal_fragment = 25,
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clay_brick = 16,
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}
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}
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minetest.override_item("wool:green", {
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description = "dlkasjfdslkfjlskadj"
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})
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for modname, itemlist in pairs(emcs) do
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for itemname, emcvalue in pairs(itemlist) do
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minetest.override_item(modname..":"..itemname, {
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-- Weird bug or whatever
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-- From IRC <kaeza>
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-- are you running that at load time or runtime?
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-- if the latter, you can't redefine items at runtime.
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-- if the former, that may be a bug in the engine
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-- description = minetest.registered_items[itemname].description.."\nEMC = "..tostring(emcvalue),
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description = "ljlkj",
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emc = emcvalue,
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})
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end
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end |