function getColor(theme, atomNum) { if(theme == "category") { var color = colorChart[theme][info[theme][atomNum]]; } else if(theme == "melting" || theme == "boiling") { if(info[theme]["K"][atomNum] == null) { // if value is null color = "#41484D"; } else { // Value - Min(all values) / Max(all values) - Min(all values) var ratio = (info[theme]["K"][atomNum] - ranges[theme]["K"][0]) / ranges[theme]["K"][2]; var color = gradientColor(colorChart[theme][0],colorChart[theme][1], ratio); // high, low, ratio } } else { if(info[theme][atomNum] == null) { // if value is null color = "#41484D"; } else { // Value - Min(all values) / Max(all values) - Min(all values) var ratio = (info[theme][atomNum] - ranges[theme][0]) / ranges[theme][2]; var color = gradientColor(colorChart[theme][0],colorChart[theme][1], ratio); } } return color; } function changeColor(hex, amt) { hex = hex.slice(1); var num = parseInt(hex,16); var r = (num >> 16) + amt; if (r > 255) r = 255; else if (r < 0) r = 0; var b = ((num >> 8) & 0x00FF) + amt; if (b > 255) b = 255; else if (b < 0) b = 0; var g = (num & 0x0000FF) + amt; if (g > 255) g = 255; else if (g < 0) g = 0; var final = (g | (b << 8) | (r << 16)).toString(16); // Adds preceeding zeros while (final.length < 6) {final = "0" + final}; return "#" + final; } function gradientColor(hex1, hex2, ratio) { // Splits hex1 into 3 pieces (2 char each) var hex1 = hex1.replace("#", "").match(/.{1,2}/g); // Converts each one into int for (var i = 0; i <= 2; i++) { hex1[i] = parseInt(hex1[i], 16); } // Does above process for hex2 var hex2 = hex2.replace("#", "").match(/.{1,2}/g); for (var i = 0; i <= 2; i++) { hex2[i] = parseInt(hex2[i], 16); } // Creates end table for finished hex parts var donetable = []; // Averages each of the three parts between hex1 and hex2 for (var i = 0; i <= 2; i++) { // Weighted average to get exact gradient necessary and not average // Round to prevent weird hex decimal shenanigans var val = Math.round((ratio) * hex1[i] + (1 - ratio) * hex2[i]); val = val.toString(16); // Adds 0 to solve math automatically removing preceeding zeroes if (val.length === 1) { val = "0" + val; } donetable[i] = val; } // Rejoins hex and adds # done = "#" + donetable.join(""); return done; } function get(name) { // Condensed format for document.getX var elements = []; if(document.getElementsByClassName(name).length > 0) { elements = document.getElementsByClassName(name); } else if(document.getElementsByTagName(name).length > 0) { for(var a = 0; a < document.getElementsByTagName(name).length; a++) { elements.push(document.getElementsByTagName(name)[a]); } } else if(document.getElementById(name) != null) { elements.push(document.getElementById(name)); } if(elements.length == 1) { return elements[0]; } else { return elements; } } function deleteElem (id) { var element = document.getElementById(id); elem.parentNode.removeChild(element); } function deleteCookie(setting) { // Sets expiration date to past date, deleting cookie automatically document.cookie = setting+"=; expires=Thu, 01 Jan 2000 00:00:00 GMT"; } function getRanges() { // Format of ranges is [Min, Max, Range] for(var i = 1; i < choices[1].length; i++) { // Possible data types are options except for category var option = choices[1][i]; if(i == 7 || i == 8) { ranges[option] = {}; for(var j = 0; j < 3; j++) { // Units for temperatures var unit = choices[3][j]; var min = Math.min.apply(null,info[option][unit]); var max = Math.max.apply(null,info[option][unit]); var range = max - min; ranges[option][unit] = [min,max,range]; } } else { var min = Math.min.apply(null,info[option]); var max = Math.max.apply(null,info[option]); var range = max - min; ranges[option] = [min,max,range]; } } } function balanceEquation(reactant, product) { var compounds = []; var vary = []; var matrix = []; var freeMatrix = []; // Create array from inputs. formulaStr = reactant + "+" + product; compounds = formulaStr.replace(/\s/g,"").split("+"); // Create element matrix. for(var i = 0; i < compounds.length; i++) { var counter = 0; var indexes = []; currString = compounds[i]; compounds[i] = [compounds[i]]; while(counter < currString.length) { if(currString[counter] == currString[counter].toUpperCase() && isNaN(currString[counter])) { indexes.push(counter); } counter += 1; } indexes.push(currString.length); for(var j = 0; j < indexes.length-1; j++) { element = currString.substring(indexes[j],indexes[j+1]); elementNoNum = element.replace(/[0-9]/g,""); if(vary.indexOf(elementNoNum) == -1) { vary.push(elementNoNum); } if(element.search(/[0-9]/g) != -1) { compounds[i].push([elementNoNum,parseInt(element.replace(/\D/g,""))]); } else { compounds[i].push([elementNoNum,1]); } } } for(var x = 0; x < vary.length; x++) { matrix[x] = []; for(var y = 0; y < compounds.length; y++) { var pushed = false; for(var z = 1; z < compounds[y].length; z++) { if(compounds[y][z][0] == vary[x]) { matrix[x].push(compounds[y][z][1]); pushed = true; break; } } if(!pushed) { matrix[x].push(0); } } } // Get Reduced Row Echelon Form. var lead = 0; var rows = matrix.length; var columns = matrix[0].length; for(var a = 0; a < rows; a++) { var breakOut = false; if(columns <= lead) { break; } var e = a; while(matrix[e][lead] === 0) { e++; if(rows == e) { e = a; lead++; if(columns == lead) { breakOut = true; break; } } } if(breakOut) break; var tmp = matrix[e]; matrix[e] = matrix[a]; matrix[a] = tmp; var val = matrix[a][lead]; for(var b = 0; b < columns; b++) { matrix[a][b] /= val; } for(var c = 0; c < rows; c++) { if (c == a) continue; val = matrix[c][lead]; for(var d = 0; d < columns; d++) { matrix[c][d] -= val * matrix[a][d]; } } lead++; } // Extract free matrix. for(var f = 0; f < matrix.length-1; f++) { freeMatrix.push(matrix[f][matrix[f].length-1]); } freeMatrix.push(1); // Multiply all to integers. var power = 1; var testPow = 1; for(var g = 0; g < freeMatrix.length; g++) { var testInt = freeMatrix[g] * Math.pow(10,testPow); while(!(testInt == parseInt(testInt))) { testPow += 1; } if(testPow > power) { power = testPow; } } for(var h = 0; h < freeMatrix.length; h++) { freeMatrix[h] *= Math.pow(10,power); } // Get GCD. var gcd = freeMatrix[0]; for(var u = 0; u < freeMatrix.length-2; u++) { gcd = getGCD(gcd, freeMatrix[u+1]); } // Get final answers. for(var w = 0; w < freeMatrix.length; w++) { freeMatrix[w] /= gcd; freeMatrix[w] = Math.abs(freeMatrix[w]); if(freeMatrix[w] != 1) { freeMatrix[w] += compounds[w][0]; } else { freeMatrix[w] = compounds[w][0]; } } return freeMatrix; } function getGCD(a,b) { if(!b) return a; return getGCD(b, a % b); }