var canvas = document.getElementById("canvas"); var ctx = canvas.getContext("2d"); canvas.width = window.innerWidth; canvas.height = window.innerHeight; var frames = []; function randInt(min,max) { return Math.floor(Math.random() * (max - min + 1)) + min; } function toBinary(text){ var output = ""; for (var i = 0; i < text.length; i++) { var letter = text[i].charCodeAt(0).toString(2); output += "0".repeat(8-letter.length) + letter; } return output; } function generateString() { var final = ""; var length = randInt(50,100); for(var i = 0; i < length; i++) { final += randInt(0,1); } return final; } function generateFrames(frame, string, width, height, rate) { // Rate is in bits per second // 30 frames per second var bitsPerSection = Math.ceil(canvas.width/width); var shift = canvas.width-rate*width*frame/30; var bitsToCalc = Math.ceil(rate*width*frame/(width*30)); var output = []; console.log(shift); console.log(bitsToCalc); for(var i = bitsToCalc-bitsPerSection; i < bitsToCalc; i++) { try { var x = i*width; if(parseInt(string[i])) { output.push([x+shift, -height+canvas.height/2]); output.push([x+width+shift, -height+canvas.height/2]); if(string[i-1] === 0) { output.push([x+width+shift, canvas.height/2]); } } else { output.push([x+shift, canvas.height/2]); output.push([x+width+shift,canvas.height/2]); } } catch(err) {} } return output; } var string = toBinary(getWebsite("https://www.google.com")); function drawFrame(frame) { ctx.fillRect(0,0, canvas.width, canvas.height); ctx.beginPath(); var frame = generateFrames(frame, string, 100, 100, 10000000000000); console.log(frame); ctx.moveTo(0, canvas.height/2); for(var i = 0; i < frame.length; i++) { ctx.lineTo(frame[i][0], frame[i][1]); } ctx.strokeStyle="#4CAF50"; ctx.stroke(); } function getWebsite(url) { var proxy = "https://cors-anywhere.herokuapp.com/"; var xhr = new XMLHttpRequest(); xhr.open("GET", proxy+url, false); xhr.send(); return xhr.responseText; } function animate(n) { if(!doAnimate) return; drawFrame(n); setTimeout(function() { animate(n+1) }, 100/3); } ctx.fillStyle = "#000"; ctx.fillRect(0,0, canvas.width, canvas.height); var doAnimate = true; animate(0);