players start at same time, visuals for timer and lobby
This commit is contained in:
parent
a233a5542e
commit
6c39a38429
@ -33,7 +33,8 @@ def update_game():
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vertical = vertical + 1
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answer = {
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"team": team,
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"coordinate": [vertical, horizontal]
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"coordinate": [vertical, horizontal],
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"max": maxPlayers
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}
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return jsonify(answer)
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@ -42,7 +42,7 @@ td {
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margin-left:5%;
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}
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.scoreboard, .spectator {
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.scoreboard, .spectator, .info {
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font-family: Lato;
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color: #ffffff;
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position: fixed;
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@ -66,6 +66,13 @@ td {
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margin-top: 45%;
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}
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.info {
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padding: 10px 15px 10px 15px;
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font-size: 30px;
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margin-left: 40%;
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bottom: 0;
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}
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#redscore {
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color: #E62E2E;
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background-color: #E62E2E;
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@ -9,163 +9,174 @@ var claimColor;
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var turn = 0;
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var spectatorChoose = 1;
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var spectatedUser;
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var numberOfPlayers;
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var numberOfPlayers = 1;
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var canMove = false;
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var serverurl = "http://68.56.19.11:5000"
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var serverurl = "http://activate.adobe.com:5000"
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var maxPlayers;
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// Colors
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var playerColors = {
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"red": "#E62E2E",
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"blue": "#4343D8"
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"red": "#E62E2E",
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"blue": "#4343D8"
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};
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var claimedColors = {
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"red": "#FF9999",
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"blue": "#9999FF"
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"red": "#FF9999",
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"blue": "#9999FF"
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};
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document.getElementsByClassName('play')[0].onclick = function startGame() {
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uuid4 = function() {
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return 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, _uuid4);
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};
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//// OPTIMIZATION - cache callback
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_uuid4 = function(cc) {
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var rr = Math.random() * 16 | 0; return (cc === 'x' ? rr : (rr & 0x3 | 0x8)).toString(16);
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};
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uuid4 = function() {
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return 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, _uuid4);
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};
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//// OPTIMIZATION - cache callback
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_uuid4 = function(cc) {
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var rr = Math.random() * 16 | 0;
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return (cc === 'x' ? rr : (rr & 0x3 | 0x8)).toString(16);
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};
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username = uuid4();
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spectatedUser = username;
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getInitial();
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// TODO IP Handling, most likely not necessary
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username = uuid4();
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spectatedUser = username;
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getInitial();
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// TODO IP Handling, most likely not necessary
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var login = document.getElementById("login");
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login.parentNode.removeChild(login);
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// Create scoreboard before table to prevent css glitching
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createScoreboard();
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createTable();
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// Update score before creating player so scoreboard starts at 0
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updateScore();
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waitForPlayers(username);
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var login = document.getElementById("login");
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login.parentNode.removeChild(login);
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// Create scoreboard before table to prevent css glitching
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createScoreboard();
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createInfo();
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createTable();
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// Update score before creating player so scoreboard starts at 0
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updateScore();
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waitForPlayers(username);
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};
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function getInitial() {
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$.ajax({
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url: serverurl + '/game',
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type: 'GET',
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// data: '',
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success: function(data) {
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//called when successful
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playerCoordinate = data.coordinate;
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playerTeam = data.team;
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},
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error: function(e) {
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//called when there is an error
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//1(e.message);
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}
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});
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$.ajax({
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url: serverurl + '/game',
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type: 'GET',
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// data: '',
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success: function(data) {
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//called when successful
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playerCoordinate = data.coordinate;
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playerTeam = data.team;
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maxPlayers = data.max;
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},
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error: function(e) {
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//called when there is an error
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//1(e.message);
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}
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});
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}
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function serverTransfer(coordinate,team,turn,username) {
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var move = {
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coordinate: coordinate,
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team: team,
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turn: turn,
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username: username
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};
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// Sending Data
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$.ajax(serverurl + '/game', {
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method: 'POST',
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type : "POST",
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data: JSON.stringify(move, null, '\t'),
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dataType: "json",
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contentType: 'application/json;charset=UTF-8'
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})
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// Server Response
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var move = {
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coordinate: coordinate,
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team: team,
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turn: turn,
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username: username
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};
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// Sending Data
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$.ajax(serverurl + '/game', {
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method: 'POST',
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type : "POST",
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data: JSON.stringify(move, null, '\t'),
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dataType: "json",
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contentType: 'application/json;charset=UTF-8'
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})
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// Server Response
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.then(
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function success(data) {
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for (var user in data) {
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if (data.hasOwnProperty(user) &&
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(user != username) &&
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(data[user].length > turn) &&
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(data[user][turn][2] != "spectator")
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) {
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if ((data[user].length > data[spectatedUser].length) &&
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data[spectatedUser][turn][2] === "spectator") {
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spectatedUser = user;
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function success(data) {
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for (var user in data) {
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if (data.hasOwnProperty(user) &&
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(user != username) &&
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(data[user].length > turn) &&
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(data[user][turn][2] != "spectator")
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) {
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if ((data[user].length > data[spectatedUser].length) &&
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data[spectatedUser][turn][2] === "spectator") {
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spectatedUser = user;
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}
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var theMove = data[user][turn];
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updateTable(user, theMove[1], theMove[2]);
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if (theMove[2] != "spectator") {
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var oldMove = data[user][turn - 1];
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updateOldTable(oldMove[1], oldMove[2]);
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}
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}
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}
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var theMove = data[user][turn];
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updateTable(user, theMove[1], theMove[2]);
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if (theMove[2] != "spectator") {
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var oldMove = data[user][turn - 1];
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updateOldTable(oldMove[1], oldMove[2]);
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}
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}
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}
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},
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},
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function fail(data, status) {
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alert('Request failed. Returned status of ' + status);
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}
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function fail(data, status) {
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alert('Request failed. Returned status of ' + status);
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}
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);
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}
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function waitForPlayers(username) {
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timer = setTimeout(function() {
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// Sending "I'm here."
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var sending = {
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username: username
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};
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timer = setTimeout(function() {
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// Sending "I'm here."
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var sending = {
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username: username
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};
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$.ajax(serverurl + '/pregame', {
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method: 'POST',
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type : "POST",
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data: JSON.stringify(sending, null, '\t'),
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dataType: "json",
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contentType: 'application/json;charset=UTF-8'
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})
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.then(
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function success(data) {
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numberOfPlayers = data.playersInGame;
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if (numberOfPlayers == 2) {
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countdown();
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// try catch delete table for visuals later.
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} else {
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waitForPlayers(username);
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}
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},
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function error(e) {
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//called when there is an error
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//(e.message);
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}
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// Repeat this function until 10 players are here.
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);
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}, 3000);
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$.ajax(serverurl + '/pregame', {
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method: 'POST',
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type : "POST",
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data: JSON.stringify(sending, null, '\t'),
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dataType: "json",
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contentType: 'application/json;charset=UTF-8'
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})
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.then(
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function success(data) {
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numberOfPlayers = data.playersInGame;
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updateInfo();
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if (numberOfPlayers == maxPlayers) {
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countdown();
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} else {
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waitForPlayers(username);
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}
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},
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function error(e) {
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//called when there is an error
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//(e.message);
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}
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);
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}, 3000);
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}
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function countdown() {
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timer = setTimeout(function() {
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$.ajax({
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url: serverurl + '/pregame',
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type: 'GET',
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success: function(data) {
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timeLeft = data.timeLeft;
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console.log(data);
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//MAKE VISUAL STUFF HERE
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if(timeLeft === 0) {
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canMove = true;
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createPlayer();
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autoScroll('start');
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document.onkeydown = movePlayer;
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} else {
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countdown();
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}
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},
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error: function(e) {
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//called when there is an error
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//(e.message);
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}
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});
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}, 750); //Prevent too many requests
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timer = setTimeout(function() {
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$.ajax({
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url: serverurl + '/pregame',
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type: 'GET',
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success: function(data) {
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timeLeft = data.timeLeft;
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console.log(data);
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updateTimer(timeLeft);
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if (timeLeft === 0) {
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canMove = true;
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createPlayer();
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autoScroll('start');
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document.onkeydown = movePlayer;
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remove = document.getElementsByClassName("info")[0];
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remove.parentNode.removeChild(remove);
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if (playerCoordinate[1] == 10) {
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movement(-1,0);
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} else {
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movement(1,0);
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}
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} else {
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countdown();
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}
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},
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error: function(e) {
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//called when there is an error
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//(e.message);
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}
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});
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}, 250); //Prevent too many requests
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}
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// CREATION
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@ -173,194 +184,210 @@ function countdown() {
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// Creation of Table
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function createTable() {
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var body = document.body;
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var tbl = document.createElement('table');
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tbl.style.border = "1px solid black";
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for(var i = 0; i < 20; i++) {
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var tr = tbl.insertRow();
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for(var j = 0; j < 20; j++) {
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var td = tr.insertCell();
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var body = document.body;
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var tbl = document.createElement('table');
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tbl.style.border = "1px solid black";
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for(var i = 0; i < 20; i++) {
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var tr = tbl.insertRow();
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for(var j = 0; j < 20; j++) {
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var td = tr.insertCell();
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}
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}
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}
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body.appendChild(tbl);
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table = document.getElementsByTagName('table')[0];
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body.appendChild(tbl);
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table = document.getElementsByTagName('table')[0];
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}
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// Creation of Scoreboard
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function createScoreboard() {
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var scoreboard = document.getElementsByTagName('body')[0].appendChild(document.createElement("DIV"));
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scoreboard.className = 'scoreboard';
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var redScore = scoreboard.appendChild(document.createElement("SPAN"));
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redScore.id = "redscore";
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var redNumber = scoreboard.appendChild(document.createElement("SPAN"));
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redNumber.id = "rednumber";
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redScore.appendChild(document.createTextNode("___"));
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redNumber.appendChild(document.createTextNode(""));
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scoreboard.appendChild(document.createElement("BR"));
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var blueScore = scoreboard.appendChild(document.createElement("SPAN"));
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blueScore.id = "bluescore";
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var blueNumber = scoreboard.appendChild(document.createElement("SPAN"));
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blueNumber.id = "bluenumber";
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blueScore.appendChild(document.createTextNode("___"));
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blueNumber.appendChild(document.createTextNode(""));
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var scoreboard = document.getElementsByTagName('body')[0].appendChild(document.createElement("DIV"));
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scoreboard.className = 'scoreboard';
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var redScore = scoreboard.appendChild(document.createElement("SPAN"));
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redScore.id = "redscore";
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var redNumber = scoreboard.appendChild(document.createElement("SPAN"));
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redNumber.id = "rednumber";
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redScore.appendChild(document.createTextNode("___"));
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redNumber.appendChild(document.createTextNode(""));
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scoreboard.appendChild(document.createElement("BR"));
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var blueScore = scoreboard.appendChild(document.createElement("SPAN"));
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blueScore.id = "bluescore";
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var blueNumber = scoreboard.appendChild(document.createElement("SPAN"));
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blueNumber.id = "bluenumber";
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blueScore.appendChild(document.createTextNode("___"));
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blueNumber.appendChild(document.createTextNode(""));
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}
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// Creation of Player
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function createPlayer() {
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startSquare = table.rows[playerCoordinate[0]].cells[playerCoordinate[1]];
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startSquare.style.backgroundColor = playerColors[playerTeam];
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startSquare.className = "player " + playerTeam;
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startSquare.id = username;
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startSquare = table.rows[playerCoordinate[0]].cells[playerCoordinate[1]];
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startSquare.style.backgroundColor = playerColors[playerTeam];
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startSquare.className = "player " + playerTeam;
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startSquare.id = username;
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}
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// Creation of Information box
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function createInfo() {
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var table = document.getElementsByTagName('body')[0].appendChild(document.createElement("DIV"));
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table.className = 'info';
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table.appendChild(document.createTextNode("Players in lobby: " + numberOfPlayers));
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}
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// UPDATING
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function updateTable(username, coordinate, team) {
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otherPlayer = table.rows[coordinate[0]].cells[coordinate[1]];
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otherPlayer.style.backgroundColor = playerColors[team];
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otherPlayer.className = "player " + team;
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otherPlayer.id = username;
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otherPlayer = table.rows[coordinate[0]].cells[coordinate[1]];
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otherPlayer.style.backgroundColor = playerColors[team];
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otherPlayer.className = "player " + team;
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otherPlayer.id = username;
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}
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function updateOldTable(coordinate, team) {
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otherPlayer = table.rows[coordinate[0]].cells[coordinate[1]];
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otherPlayer.style.backgroundColor = claimedColors[team];
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otherPlayer.className = otherPlayer.className.replace("player ", "");
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otherPlayer.id = "";
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otherPlayer = table.rows[coordinate[0]].cells[coordinate[1]];
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otherPlayer.style.backgroundColor = claimedColors[team];
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otherPlayer.className = otherPlayer.className.replace("player ", "");
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otherPlayer.id = "";
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}
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function updateScore() {
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var score = [
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document.getElementsByClassName('red').length,
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document.getElementsByClassName('blue').length
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];
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document.getElementById('rednumber').childNodes[0].nodeValue = " : " + score[0];
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document.getElementById('bluenumber').childNodes[0].nodeValue = " : " + score[1];
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var score = [
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document.getElementsByClassName('red').length,
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document.getElementsByClassName('blue').length
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];
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document.getElementById('rednumber').childNodes[0].nodeValue = " : " + score[0];
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document.getElementById('bluenumber').childNodes[0].nodeValue = " : " + score[1];
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}
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function updateInfo() {
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document.getElementsByClassName("info")[0].childNodes[0].nodeValue = "Players in lobby: " + numberOfPlayers;
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}
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function updateTimer(timeLeft) {
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document.getElementsByClassName("info")[0].childNodes[0].nodeValue = "Countdown: " + timeLeft;
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}
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// PLAYER HANDLING
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function movement(x,y) {
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if (playerTeam != "spectator") {
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try {
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previousSquare = table.rows[playerCoordinate[0]].cells[playerCoordinate[1]];
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nextSquare = table.rows[playerCoordinate[0] + y].cells[playerCoordinate[1] + x];
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} catch(err) {
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//Hitting top/down
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killPlayer(playerCoordinate, playerTeam);
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if (playerTeam != "spectator") {
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try {
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previousSquare = table.rows[playerCoordinate[0]].cells[playerCoordinate[1]];
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nextSquare = table.rows[playerCoordinate[0] + y].cells[playerCoordinate[1] + x];
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} catch(err) {
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//Hitting top/down
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killPlayer(playerCoordinate, playerTeam);
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}
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}
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}
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timer =
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setTimeout(function() {
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try {
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if (nextSquare === undefined ||
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nextSquare.className.includes('player') ||
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playerTeam === "spectator" ||
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nextSquare.className.includes(playerTeam)) {
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killPlayer(playerCoordinate, playerTeam);
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}
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else {
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// Changing new square
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nextSquare.style.backgroundColor = playerColors[playerTeam];
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nextSquare.className = "player " + playerTeam;
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nextSquare.id = username;
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// Resetting old square
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previousSquare.style.backgroundColor = claimedColors[playerTeam];
|
||||
previousSquare.className = previousSquare.className.replace("player ", "");
|
||||
previousSquare.id = "";
|
||||
// Recursive actions
|
||||
playerCoordinate = [playerCoordinate[0] + y, playerCoordinate[1] + x];
|
||||
updateScore();
|
||||
serverTransfer(playerCoordinate,playerTeam,turn,username);
|
||||
}
|
||||
turn = turn + 1;
|
||||
autoScroll('spectator');
|
||||
movement(x,y);
|
||||
}
|
||||
catch(err) {
|
||||
// Hitting left/right
|
||||
killPlayer(playerCoordinate, playerTeam);
|
||||
}
|
||||
}, 100);
|
||||
timer =
|
||||
setTimeout(function() {
|
||||
try {
|
||||
if (nextSquare === undefined ||
|
||||
nextSquare.className.includes('player') ||
|
||||
playerTeam === "spectator" ||
|
||||
nextSquare.className.includes(playerTeam)) {
|
||||
killPlayer(playerCoordinate, playerTeam);
|
||||
}
|
||||
else {
|
||||
// Changing new square
|
||||
nextSquare.style.backgroundColor = playerColors[playerTeam];
|
||||
nextSquare.className = "player " + playerTeam;
|
||||
nextSquare.id = username;
|
||||
// Resetting old square
|
||||
previousSquare.style.backgroundColor = claimedColors[playerTeam];
|
||||
previousSquare.className = previousSquare.className.replace("player ", "");
|
||||
previousSquare.id = "";
|
||||
// Recursive actions
|
||||
playerCoordinate = [playerCoordinate[0] + y, playerCoordinate[1] + x];
|
||||
updateScore();
|
||||
serverTransfer(playerCoordinate,playerTeam,turn,username);
|
||||
}
|
||||
turn = turn + 1;
|
||||
autoScroll('spectator');
|
||||
movement(x,y);
|
||||
}
|
||||
catch(err) {
|
||||
// Hitting left/right
|
||||
killPlayer(playerCoordinate, playerTeam);
|
||||
}
|
||||
}, 100);
|
||||
}
|
||||
|
||||
function movePlayer(e) {
|
||||
|
||||
if (canMove) {
|
||||
e = e || window.event;
|
||||
if (canMove) {
|
||||
e = e || window.event;
|
||||
|
||||
if (e.keyCode === 38 && type != "up") {
|
||||
type = "up";
|
||||
clearTimeout(timer);
|
||||
movement(0,-1);
|
||||
} else if (e.keyCode === 40 && type != "down") {
|
||||
type = "down";
|
||||
clearTimeout(timer);
|
||||
movement(0,1);
|
||||
} else if (e.keyCode === 37 && type != "left") {
|
||||
type = "left";
|
||||
clearTimeout(timer);
|
||||
movement(-1,0);
|
||||
} else if (e.keyCode === 39 && type != "right") {
|
||||
type = "right";
|
||||
clearTimeout(timer);
|
||||
movement(1,0);
|
||||
if (e.keyCode === 38 && type != "up") {
|
||||
type = "up";
|
||||
clearTimeout(timer);
|
||||
movement(0,-1);
|
||||
} else if (e.keyCode === 40 && type != "down") {
|
||||
type = "down";
|
||||
clearTimeout(timer);
|
||||
movement(0,1);
|
||||
} else if (e.keyCode === 37 && type != "left") {
|
||||
type = "left";
|
||||
clearTimeout(timer);
|
||||
movement(-1,0);
|
||||
} else if (e.keyCode === 39 && type != "right") {
|
||||
type = "right";
|
||||
clearTimeout(timer);
|
||||
movement(1,0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
function killPlayer(coordinate, team) {
|
||||
if (playerTeam != "spectator") {
|
||||
deathSquare = table.rows[coordinate[0]].cells[coordinate[1]];
|
||||
deathSquare.style.backgroundColor = claimedColors[team];
|
||||
deathSquare.className = deathSquare.className.replace("player ", "");
|
||||
deathSquare.id = "";
|
||||
}
|
||||
// Spectator mode first to set team to spectator
|
||||
spectatorMode();
|
||||
serverTransfer(coordinate,team,turn,username);
|
||||
if (playerTeam != "spectator") {
|
||||
deathSquare = table.rows[coordinate[0]].cells[coordinate[1]];
|
||||
deathSquare.style.backgroundColor = claimedColors[team];
|
||||
deathSquare.className = deathSquare.className.replace("player ", "");
|
||||
deathSquare.id = "";
|
||||
}
|
||||
// Spectator mode first to set team to spectator
|
||||
spectatorMode();
|
||||
serverTransfer(coordinate,team,turn,username);
|
||||
}
|
||||
|
||||
function spectatorMode() {
|
||||
playerCoordinate = null;
|
||||
playerTeam = 'spectator';
|
||||
document.getElementsByClassName('spectator')[0].style.opacity = 0.7;
|
||||
spectatorType = 'spectatorFull';
|
||||
spectatorFull();
|
||||
document.getElementsByClassName('spectator')[0].onclick = function changeText() {
|
||||
spectatorChoose = spectatorChoose * (-1);
|
||||
if(spectatorChoose == -1) {
|
||||
document.getElementsByClassName('spectator')[0].childNodes[0].childNodes[0].nodeValue = "Following";
|
||||
spectatorType = 'spectatorFollow';
|
||||
document.getElementsByTagName('body')[0].style.overflow = "hidden";
|
||||
} else {
|
||||
document.getElementsByClassName('spectator')[0].childNodes[0].childNodes[0].nodeValue = "Full View";
|
||||
spectatorType = 'spectatorFull';
|
||||
spectatorFull();
|
||||
}
|
||||
};
|
||||
playerCoordinate = null;
|
||||
playerTeam = 'spectator';
|
||||
document.getElementsByClassName('spectator')[0].style.opacity = 0.7;
|
||||
spectatorType = 'spectatorFull';
|
||||
spectatorFull();
|
||||
document.getElementsByClassName('spectator')[0].onclick = function changeText() {
|
||||
spectatorChoose = spectatorChoose * (-1);
|
||||
if(spectatorChoose == -1) {
|
||||
document.getElementsByClassName('spectator')[0].childNodes[0].childNodes[0].nodeValue = "Following";
|
||||
spectatorType = 'spectatorFollow';
|
||||
document.getElementsByTagName('body')[0].style.overflow = "hidden";
|
||||
} else {
|
||||
document.getElementsByClassName('spectator')[0].childNodes[0].childNodes[0].nodeValue = "Full View";
|
||||
spectatorType = 'spectatorFull';
|
||||
spectatorFull();
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
function spectatorFull() {
|
||||
for(var i = 0; i < document.getElementsByTagName('td').length;i++) {
|
||||
document.getElementsByTagName('body')[0].style.overflow = "auto";
|
||||
document.getElementsByTagName('td')[i].style.minWidth = "75px";
|
||||
document.getElementsByTagName('td')[i].style.height = "75px";
|
||||
}
|
||||
for(var i = 0; i < document.getElementsByTagName('td').length;i++) {
|
||||
document.getElementsByTagName('body')[0].style.overflow = "auto";
|
||||
document.getElementsByTagName('td')[i].style.minWidth = "75px";
|
||||
document.getElementsByTagName('td')[i].style.height = "75px";
|
||||
}
|
||||
}
|
||||
function autoScroll(type) {
|
||||
center = [
|
||||
window.innerHeight / -2,
|
||||
window.innerWidth / -2
|
||||
];
|
||||
if(type == 'start') {
|
||||
$('body').scrollTo(document.getElementById(username), 0, {offset: {top: center[0] , left: center[1]} });
|
||||
} else if (type == "spectator") {
|
||||
$('body').scrollTo(document.getElementById(spectatedUser), 100, {offset: {top: center[0] , left: center[1]} });
|
||||
} else {
|
||||
alert("Broken?");
|
||||
// $('body').scrollTo(document.getElementById(username), 100, {offset: {top: center[0] , left: center[1]} });
|
||||
}
|
||||
center = [
|
||||
window.innerHeight / -2,
|
||||
window.innerWidth / -2
|
||||
];
|
||||
if(type == 'start') {
|
||||
$('body').scrollTo(document.getElementById(username), 0, {offset: {top: center[0] , left: center[1]} });
|
||||
} else if (type == "spectator") {
|
||||
$('body').scrollTo(document.getElementById(spectatedUser), 100, {offset: {top: center[0] , left: center[1]} });
|
||||
} else {
|
||||
alert("Broken?");
|
||||
// $('body').scrollTo(document.getElementById(username), 100, {offset: {top: center[0] , left: center[1]} });
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user